"one hell of a challenge"

Even by anyone’s standards, Metal Gear Solid on the original PlayStation was a mind-blowing game. A million miles away from its badly translated, humble beginnings on the NES a decade earlier.

Due to the PlayStation’s limited power, guards had an extremely narrow field of vision. Now, thanks to the might of the new generation of consoles, enemies are far more aware of their surroundings. The result is a massive spike in difficultly over the previous episodes.

When a stealth game features an option to basically sneak around undetected (the chicken hat) and leaflets in the box promoting the official game guide, you know you’re in for one hell of a challenge.

The tight corridors of earlier games, predictable enemy patrols and plenty of suitable hiding-spots gave the game a more forgiving arcade feel. Metal Gear Solid V, however, does everything it can to impede your progress.

No one can deny the attention and care put into the game, but unless you’re a particularly skilled gamer or not adverse to some cheating, Metal Gear Solid V is infuriatingly hard. A bit of a design flaw, since nothing was wrong with the difficulty when the series began.

Unbelievably, for a Metal Gear Solid game, the story is a bit weak too. A bit more storytelling wouldn’t have gone amiss.

Of course if you’re prepared to put in the work, the game has its moments, but is it a 10/10 best game of the series? No.


metal gear

metal gear screen


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